scenario- or story-based learning - most of the learning is embedded in the context of a story
the characters in the story and her relationship to them is very meaningful to her and drives a lot of her motivation early on
in all the areas where Nell develops skill, an apprenticeship model is used (see one, do one, teach one)
The dojo, dinosaur, etc
she reflects back on these mentorship/apprenticeship experiences when considering which actions to take in the future
this comports with how I carry around past coworkers in my brain, and imagine how they might handle situations in order to make decisions about the situation
it's a form of play-acting - simulation - modeling the behavior of others
This is Jesus's way of teaching - follow me
On Miranda's humanity - the human ractors in the system, doing the voiceovers, strangely seems to drive a very different outcome for Nell than it does any of the other thousands of girls trained by the Primer (the mouse army)
"Project-based learning" is not sufficient because it (often) lacks a context of use - the project is extracted from it's actual environment where all of the tacit knowledge exists about how to join the project into a real context.
Therefore the project isn't often motivated by doing a real thing and lacks transferability to the real world