Here are a few topics that I could probably produce a pretty good talk on:
Counter-intuitive practices of professional developers:
- Treat code as a liability, Choose boring over novel, People is the hard part
- Would be trying to get across the mentality of your current target market, especially the things that might not be immediately obvious from reading HN / reddit.
- Collaborating With The Invisible Talk at replit
Spatial Canvas All The Things: How infinite canvases are being added to just about every tool and workflow, including coding and why replit should pay attention.
- There are a couple of coding tools that are using spatial canvases, and I'll show off how we might think about those within the context of repl.it's IDE.
Collaborating with the Invisible: the frustrations of current real-time collaborative software and how we could fix them.
- Based on this article.
- Repl.it is real-time collaborative. But collab is still stuck in the dark ages. I talk about why and what we can do about it.
How Learning Works // You Suck At Learning // Learn to Learn Better
- One of my favorite talks to give!
- Basically, listening to talks and reading books is a crummy way to actually learn.
- There are far better, more scientifically proven ways to learn well, and I introduce three of them in the talk.
- Given the move away from Education as a go-to-market, this one might not land right now :shrug:
What I learned studying the history of computing.
- Three take-aways from several years of extensively reading foundational papers, books, interviews and understanding how we got to here.
- Basically, we already know what better computers look like. We just have to look back in order to move forward.
The Proper Uses of Speed in Product Discovery
- A product management treatise, learned through building 30+ early-stage products over the last 20 years
- Outlines a variety of practices and tries to put them in perspective for when each is useful.
- Littered with personal stories :-P
- Article here
#talks